game based learning

Ed tech must reads: column #76

First published in Campus Morning Mail 11th April, 2023 We tested a new ChatGPT-detector for teachers. It flagged an innocent student. From The Washington Post Now that institutions (that didn’t opt out) have access to […]

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Ed tech must reads: column #51

First published in Campus Morning Mail on Tuesday 6th September A framework for designing asynchronous learning activities from Alexandra Mihai A tweet last week about students not turning up to a lecture got me thinking […]

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Ed Tech must reads – column #20

First published in Campus Morning Mail 1st Feb 2022 How not to write about HyFlex or online learning from Bryan Alexander While most academic discourse follows intellectually rigorous conventions, there is one area that seems […]

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Ed Tech must reads – column 18

First published in Campus Morning Mail on 18th Jan 2022 On Reading the Syllabus: A Pedagogical Thread from Twitter (@ec_leininger) Academics often complain the students never read the unit outline, and from time to time […]

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Ed Tech must reads – Column 11

First published Campus Morning Mail, Oct 26th 2021 Team-based quizzes on no budget from Amanda loves to audit Australia’s favourite lecturer on auditing, Amanda White at UTS, integrates technologies into her teaching to inspire and […]

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Ed Tech must reads – Column 6

First published in Campus Morning Mail 14th Sept 2021 The iceberg theory of EdTech: One Laptop Per Child from Gaurav Singh (Twitter) (5 mins) The One Laptop Per Child initiative is a cautionary tale about […]

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More creating opportunities and less kicking goals

I’ve been playing a bit of Rocket League on the Playstation 4 lately and it’s had me thinking about what I do at work. The game is essentially soccer with rocket powered, jumping stunt cars […]

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STELLAR : A project to gamify academic professional development

One constant in my experience as an education support person over 13 years is that generating excitement about professional development activities relating to teaching and learning can be a challenge. I don’t think this is […]

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Gaming the 1979 Iranian Revolution

It’s been a little while since I wrote about games here but it is still a keen interest of mine – particularly those with an educational angle. A review on Eurogamer.net for 1979 Revolution popped up […]

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The Try-a-Tool-a-Week Challenge: Week 1 – Socrative (vs Kahoot)

Kelly Walsh over at EmergingEdTech seems like quite the Ed Tech advocate and he has started an ongoing series of posts for the next three months focusing on a range of tools. He has asked […]

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